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Two extensions. The painter is all you need; Connect is optional.
Open Painter
Version 0.15.1 · Blender 5.2 or newer
The texturing suite for Blender. Free and open source under GPL-3.0-or-later; core texturing works offline. See the source code and licenses.
- macOS (Apple silicon)120 MB
- macOS (Intel)120 MB
- Windows (x64)120 MB
- Linux (x64)120 MB
- Any platform (no native acceleration)120 MB
Platform builds include the native engine. The any-platform build runs everywhere, more slowly.
Release notesOpen Painter Connect
Requires Open Painter 0.15.0 or later
Signs in to your account and installs your Materials+ and team packs into your local library.
Open Painter Studio
A free early preview for Mac, no Blender required. Paint materials, save and reopen editable projects with their models and textures, and export PNG or TIFF textures in 8 or 16 bits with engine presets.
Includes 50 smart materials and 10 presets; bake mesh maps from your current model to enable effects that need them. High-to-low projection, the 2D view, Material Assistant, aging and geometry effects are not available in this preview. Use the Blender extension for those workflows.
Mac with Apple silicon · macOS 13.0 or later
Before you install
Use Blender 5.2+ and a UV-unwrapped mesh. Follow the quick start to create your first texture set, apply a material and start painting. For assets spread across several UV tiles, see the UDIM guide.
Installation and troubleshootingStart with the painter
Core painting, bundled materials, aging, baking and export need no account or network connection. The optional Material Assistant requires online access and an eligible ChatGPT/Codex account. Connect is only needed for account-connected pack libraries.
Explore the included toolsInstalling takes a minute.
Step 1
Download
Grab the .zip. Don't unzip it — Blender installs it as-is.
Step 2
Install
Edit › Preferences › Add-ons › ▾ › Install from Disk…
Step 3
Paint
Open Painter appears in the Editor Type menu of any area.